Harper Agents

Small Veteran Infantry Human

Speed : 90

Range : 5

ATTACK 3 POWER 1
DEFENSE 12 TOUGHNESS 12
MORALE 4 SIZE 1d6

Traits

Courageous — Once per battle, this unit can choose to succeed at a MORALE check it just failed.

Sneaky — This unit has advantage on the first ATTACK and POWER check it makes when engaging an enemy unit.

Flanking — This unit has advantage on ATTACK checks it makes against an enemy unit already engaged.


Orders

Stand Your Ground! — Once per battle, for the next round all successful enemy power checks against this unit must be rerolled.

Svirfneblin

Huge Seasoned Ranged Gnome

Speed : 60

Range : 120

ATTACK 2 POWER 2
DEFENSE 13 TOUGHNESS 10
MORALE 4 SIZE 1d12

Traits

Hurl Rocks — This unit inflicts double the casualties on a successful range ATTACK check.


Orders

Stand Your Ground! — Once per battle, for the next round all successful enemy power checks against this unit must be rerolled.

Zhentarim Thugs

Large Veteran Infantry Human

Speed : 30

Range : 5

ATTACK 3 POWER 4
DEFENSE 15 TOUGHNESS 12
MORALE 4 SIZE 1d10

Traits

Courageous — Once per battle, this unit can choose to succeed at a MORALE check it just failed.


Orders

Stand Your Ground! — Once per battle, for the next round all successful enemy power checks against this unit must be rerolled.